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Sphere
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Shaklaban
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DOT

Post: #61
RE: Sphere
actually that post you mentioned is 5 months old Big Grin

http://forum.spherecommunity.net/showthr...47#pid1547

i wonder if damian seen that Big Grin
(This post was last modified: 08-31-2012 09:28 AM by Shaklaban.)
08-31-2012 09:28 AM
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Mordaunt
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Post: #62
RE: Sphere
Oh geez yeah I was just scanning through....

Ok so Human sacrifice is the way to go then... unless you perhaps have a unicorn Big Grin

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08-31-2012 09:31 AM
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htid4life
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Post: #63
RE: Sphere
Any more news yet folks ??

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09-04-2012 02:12 AM
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ShiryuX
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Post: #64
RE: Sphere
Not really, no.
09-04-2012 03:40 AM
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Extreme
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SphereCommunity

Post: #65
RE: Sphere
(09-04-2012 03:40 AM)ShiryuX Wrote:  Not really, no.

Lord ShiryuX, is that hard add a 'modvalue' for items, and it affect the item's value in the buy/sell system?
We don't have anything to override the items values :/

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
09-04-2012 04:52 AM
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Wap
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UORPG.net

Post: #66
RE: Sphere
(09-04-2012 03:40 AM)ShiryuX Wrote:  Not really, no.
I'm totally respecting Damian and your development team, I'm understanding about the time, work etc., but... what really are you planning to do?
In the worldwide Sphere is totally losing war with RunUO. We have relatively strong Sphere community in Russian internet section(RU-UA-LV), also may be 5-10 living Sphere shards with online in the worlds and this is all. We had this topic: http://forum.spherecommunity.net/showthr...p?tid=1485
Result: nobody is accepted from people, who are answering in topic.
Are you really have so much active developers, who are actively working?
Open source, as RunUO? No, it is not possible for Sphere.
Ok, any new developers? Now we don't need its, we already have the big active team.
Ok, may be any updates? No, sorry, we have to learn, work etc. We don't have the time.
I'm sorry, but this is really LOL. Confused
(This post was last modified: 09-04-2012 07:12 AM by Wap.)
09-04-2012 06:59 AM
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htid4life
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Post: #67
RE: Sphere
Agreed with wap about you say you got full team or dont need more devs if your busy why not hire some one who can be active ??

Also where are the updates??

taken from revisions of the nightly build

Quote:25-07-2012, Coruja (script pack)
- Updated #2069: sphere_map_points3.scp (added missing teleports in Doom)

Nothin have been updated since over a month and nothin ????

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09-04-2012 07:06 AM
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darksun84
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Post: #68
RE: Sphere
There was an update the 30th august, but it's not on the revision but in the svn log

PHP Code:
bencro1028 

r1532 

30.08.2012

Fixed typo in previous attempt to fixing animation above 400 not displaying properly


He is working in problem about spells currently.
(This post was last modified: 09-04-2012 07:19 AM by darksun84.)
09-04-2012 07:18 AM
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Wap
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UORPG.net

Post: #69
RE: Sphere
09-04-2012 07:29 AM
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htid4life
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Post: #70
RE: Sphere
i never see them around ne more on here or changing stuff .... many people dont post here i for one dont post for help as not many people here... also alot of bugs for me in the latest releases with new client and so forth but i guess its just awaiting game untill devs are not busy i guess....

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09-04-2012 07:34 AM
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