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Respawn conflict problem
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Staff_Stanic
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Posts: 96
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Dimension Shard

Post: #1
Respawn conflict problem
So guys, i am staff of a shard in Brazil.
We made a different respawn system, without use the i_worldgem_bit.
So the problem is that when we use this system, that basically sets in the monters 'Home' and 'Homedist', the log of sphere grow dramatically!
The erros are:
Code:
Access Violation:'idle'
CSector::OnTick
CChar::NPC_OnTickAction
CChar::NPC_Act_Idle

Is there something I can do to continue using this system and stop the conflict?
(This post was last modified: 03-23-2013 06:54 AM by Staff_Stanic.)
02-19-2013 12:11 PM
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Messages In This Thread
Respawn conflict problem - Staff_Stanic - 02-19-2013 12:11 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 12:13 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 12:30 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 12:51 PM
RE: Respawn conflict problem - Ben - 02-19-2013, 01:02 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 01:02 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 01:13 PM
RE: Respawn conflict problem - Ben - 02-20-2013, 10:14 AM
RE: Respawn conflict problem - Mordaunt - 02-20-2013, 11:11 AM
RE: Respawn conflict problem - RanXerox - 02-22-2013, 06:48 AM
RE: Respawn conflict problem - Coruja - 02-22-2013, 09:29 AM
RE: Respawn conflict problem - UltimaAku - 02-22-2013, 09:51 AM
RE: Respawn conflict problem - Mordaunt - 02-22-2013, 12:23 PM
RE: Respawn conflict problem - Coruja - 02-22-2013, 04:45 PM
RE: Respawn conflict problem - Shaklaban - 02-23-2013, 03:32 AM
RE: Respawn conflict problem - Mordaunt - 02-23-2013, 03:38 AM
RE: Respawn conflict problem - Extreme - 03-21-2013, 01:06 AM

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