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Respawn conflict problem
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Mordaunt
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Post: #15
RE: Respawn conflict problem
@Destroy fires WHEN an object is deleted from the world... not before it.
It is possible that with your 3 for loops running under this trigger that it is taking too long to execute, so whether the DESTROY is running on a character or an object that once it hits REMOVE the UID you are referring to is already gone thus causing a conflict.

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02-20-2013 11:11 AM
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Messages In This Thread
Respawn conflict problem - Staff_Stanic - 02-19-2013, 12:11 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 12:13 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 12:30 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 12:51 PM
RE: Respawn conflict problem - Ben - 02-19-2013, 01:02 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 01:02 PM
RE: Respawn conflict problem - Mordaunt - 02-19-2013, 01:13 PM
RE: Respawn conflict problem - Ben - 02-20-2013, 10:14 AM
RE: Respawn conflict problem - Mordaunt - 02-20-2013 11:11 AM
RE: Respawn conflict problem - RanXerox - 02-22-2013, 06:48 AM
RE: Respawn conflict problem - Coruja - 02-22-2013, 09:29 AM
RE: Respawn conflict problem - UltimaAku - 02-22-2013, 09:51 AM
RE: Respawn conflict problem - Mordaunt - 02-22-2013, 12:23 PM
RE: Respawn conflict problem - Coruja - 02-22-2013, 04:45 PM
RE: Respawn conflict problem - Shaklaban - 02-23-2013, 03:32 AM
RE: Respawn conflict problem - Mordaunt - 02-23-2013, 03:38 AM
RE: Respawn conflict problem - Extreme - 03-21-2013, 01:06 AM

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