Since there's not much to update in here (like a gaming blog would have), we're gonna drop some small news. In both, forum and sphere.
I'll start with the forums:
* Added the SphereCommunity icon to the header (thanks Valios), from now on, that's our official image. Some users in the IRC said there's "something strang inside the sphere", well, I think they're kinda pervs.
* Tweaked a little the forum, now you can see a "View Unread Posts" button at the top, the unread posts are marked as unread inside the thread. And of course, the links and headers are now search-engine friendly, which (I hope) will help us to find some of the old memebers.
Now, back to Sphere. Since I've seen some complaining about the development, here's the changelog of the last month. Ben and Terrikate are doing awesome.
Code:
30-08-2012, Ben
- Fixed #2093: Animation above 400 not showing all frames.
04-09-2012, Ben
- Updated: sphere_spells.scp with missing SPELLFLAG_AREA.
- Fixed #2096: Sommon spells not making creatures your pet.
- Fixed #2097: area spells requiring spellflag_scripted to work
- Updated: sphereCrypt.ini with keys up to 7.00.270
16-09-2012, Ben
- Fixed #2094: double @Destroy trigger on summoned char.
17-09-2012, Terrikate
- Fixed #1831: Trigger @PERSONALSPACE did not fire on NPCs
- Fixed #1651: LastLogged message always sent current time
- Modified #1749: Error messages 'Bad Login' become warnings to facilitate analysis of the logs
- Fixed #1944: Some combination of stairs and delete function can remove the dirt on floor of the house
- Modified: Resync forced to create or delete items in custom houses to update correctly on all clients
20-09-2012, Terrikate
- Added #1542: Implemented CTAGCOUNT like TAGCOUNT for clients
- Fixed #1590: Attacker list contains self uid
22-09-2012, Ben
- Fixed #2086: added SERV.MYSQLPASSWORD to plevel 7 group in spheretables.scp
- Added: TAG.OVERRIDE.ROCK.DAM to override the damage done by rock throwing
Note: TAG.OVERRIDE.ROCK was already implemented with the ability to change rock to other items.
It can also add the throwing ability to other NPCs that have the tag. (never reported in changelog)
- Added: TAG.OVERRIDE.BREATH.DAM to override Damage done from fire breathing.
24-09-2012, Terrikate
- Fixed #2078: t_multi_custom causes memory leak in client
06-10-2012, Ben
- Fixed #2101: Added a value to i_staff_black in default pack to prevent possible crash in vendor menu.
- Fixed #2088: Char hue returning to OSKIN on reveal from invis spell.
12-10-2012, Terrikate
- Fixed: ATTACKER.n.ELAPSED: not increased the timer correctly, always returned 0
- Fixed: ATTACKER.LAST: returned one of the attackers randomly, no the last
12-10-2012, Ben
-Added: Party triggers.
@PartyInvite(def=recipient, src=sender, return 1=stop default)
@PartyRemove(def=char getting kicked, src= the one kicking, no return, ARGN=1 if triggered by disband)
@PartyDisband(def=master, src=master, no return)