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Terrain/Static map of Alton, on my 100% custom map.
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Rayvolution
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Aetharia

Post: #3
RE: Terrain/Static map of Alton, on my 100% custom map.
(08-05-2012 01:35 PM)Extreme Wrote:  It's only the newbie city?
I think it should have all things that a new player need to start...
A mine, a farm to tame animals, a forest to gather wood, a graveyard to kill lesser monsters, dummies, garden to gather plants/reagents/fruits etc...
But I liked it.
Did you made it with what program ? Centred?

The mines are out of view to the east, farms will be outside the city walls eventually (haven't gotten that far yet! Tongue) and the graveyard is already completed (North west).

I used MapGenerator2 for my world map's generation, CentrED to make the city and a partially rewritten Transition Maker to clean up the transitions in the city so I don't have to do it all manually in CentrED.

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An MMORPG based on the Ultima Online engine.
Completely Custom Map, GUI, AI, Combat, Skills, Crafts, Art, Music and so much more.
http://aetharia.com - Home of Ambition!
(This post was last modified: 08-05-2012 01:42 PM by Rayvolution.)
08-05-2012 01:41 PM
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RE: Terrain/Static map of Alton, on my 100% custom map. - Rayvolution - 08-05-2012 01:41 PM

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