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Karma don't make NPC aggressive
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Coruja
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Post: #4
RE: Karma don't make NPC aggressive
I think this got changed some years ago to optimize AI engine, where "evil humans NPCs" should be changed from brain_human to brain_monster to act like an real monster instead waste time processing speech entries, vendor behaviors, etc

changing brain_human to brain_monster should not create any conflict with NPC_AI_EXTRA since brain_monster NPCs doesn't equip/unequip items, so you can safely put an sword on NPC hands and it will keep holding this sword forever
11-26-2017 06:23 AM
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Messages In This Thread
Karma don't make NPC aggressive - pyrilin - 11-20-2017, 04:29 AM
RE: Karma don't make NPC aggressive - Coruja - 11-26-2017 06:23 AM

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