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Can=MT_SWIM
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MissGalaxia
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Post: #1
Can=MT_SWIM
So, i was messing around with sphere again after a long time...
I'm using the 56c with 56c script pack.
While checking somethings i realized that a dolphin or sea horse, for example, can swim (basicly, walk on water tiles), but if i use .control i cant get to do the same thing.
11-13-2017 03:23 AM
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PePs1Man
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Post: #2
RE: Can=MT_SWIM
I trried with latest 56d version and it seems to give the same effect, tried to play around with 0body and body and it doesnt work.
11-16-2017 09:45 PM
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darksun84
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Post: #3
RE: Can=MT_SWIM
Probably it's a client limitation, adding the MT_SWIM flag to the c_man chardef will allow vendor npcs to walk on water while players character will not be able to do that.
11-17-2017 11:56 PM
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MissGalaxia
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Post: #4
RE: Can=MT_SWIM
Yep... i was thinking about it... I saw a script with a flying function theses days, probably it's necessary something like that for players.
11-18-2017 02:35 AM
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