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Can=MT_SWIM - Printable Version

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+--- Thread: Can=MT_SWIM (/Thread-Can-MT-SWIM)



Can=MT_SWIM - MissGalaxia - 11-13-2017 03:23 AM

So, i was messing around with sphere again after a long time...
I'm using the 56c with 56c script pack.
While checking somethings i realized that a dolphin or sea horse, for example, can swim (basicly, walk on water tiles), but if i use .control i cant get to do the same thing.


RE: Can=MT_SWIM - PePs1Man - 11-16-2017 09:45 PM

I trried with latest 56d version and it seems to give the same effect, tried to play around with 0body and body and it doesnt work.


RE: Can=MT_SWIM - darksun84 - 11-17-2017 11:56 PM

Probably it's a client limitation, adding the MT_SWIM flag to the c_man chardef will allow vendor npcs to walk on water while players character will not be able to do that.


RE: Can=MT_SWIM - MissGalaxia - 11-18-2017 02:35 AM

Yep... i was thinking about it... I saw a script with a flying function theses days, probably it's necessary something like that for players.