Can=MT_SWIM - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Can=MT_SWIM (/Thread-Can-MT-SWIM) |
Can=MT_SWIM - MissGalaxia - 11-13-2017 03:23 AM So, i was messing around with sphere again after a long time... I'm using the 56c with 56c script pack. While checking somethings i realized that a dolphin or sea horse, for example, can swim (basicly, walk on water tiles), but if i use .control i cant get to do the same thing. RE: Can=MT_SWIM - PePs1Man - 11-16-2017 09:45 PM I trried with latest 56d version and it seems to give the same effect, tried to play around with 0body and body and it doesnt work. RE: Can=MT_SWIM - darksun84 - 11-17-2017 11:56 PM Probably it's a client limitation, adding the MT_SWIM flag to the c_man chardef will allow vendor npcs to walk on water while players character will not be able to do that. RE: Can=MT_SWIM - MissGalaxia - 11-18-2017 02:35 AM Yep... i was thinking about it... I saw a script with a flying function theses days, probably it's necessary something like that for players. |