The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 786 - File: showthread.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/showthread.php 786 errorHandler->error






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
About clients file structure, patches, and client binarys
Author Message
randypfau
Apprentice
*

Posts: 3
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Nov 2014
Reputation: 0



Post: #1
About clients file structure, patches, and client binarys
ok, plz correct me if im wrong... any retail copy of ultima previous to the release of kingdom reborn had the same client file structure.. then kingdom reborn rebuilt an entire new client file system where certain .mul files didnt exist anymore and were replaced with .UOP files and the new kingdom reborn file structure will not support support any of the previous client (exe binarys) to run?

so in conjuction with sphere it is best for us to maintain the original pre-UOKR file structure and manually patch any mulfiles though conversions of the .UOP files to .mul?

or is everyone from here on out using kingdom reborn clients and if they have to do any mul work they covert .uop to mul and back again?
11-29-2014 05:34 PM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
About clients file structure, patches, and client binarys - randypfau - 11-29-2014 05:34 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)