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new item
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aptillah
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Post: #1
new item
hello i want to make new weapons i hope u help me abouth that
example:i want to use bardiche and heater shield together what can i do abouth this? i use twohands=n but its not working
02-16-2014 07:28 PM
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DavideRei
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Post: #2
RE: new item
you have to set layer=1 to bardiche script, because two-handed weapons use layer 2 and shields also.
(This post was last modified: 02-16-2014 07:49 PM by DavideRei.)
02-16-2014 07:47 PM
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aptillah
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Post: #3
RE: new item
(02-16-2014 07:47 PM)DavideRei Wrote:  you have to set layer=1 to bardiche script, because two-handed weapons use layer 2 and shields also.

thanks its working but when i atack monter bardiche sound like katana how i make orjinal bardiche sound ?

and have anim problem character use hand when atack
http://picpaste.com/asd-mZvIh3bb.jpg
(This post was last modified: 02-16-2014 08:16 PM by aptillah.)
02-16-2014 08:08 PM
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XuN
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Post: #4
RE: new item
Place this tag on the bardiche with the sound you want: TAG.OVERRIDE.SOUND_HIT=sound_id
02-16-2014 08:42 PM
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amonvangrell
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britannia shard

Post: #5
RE: new item
Nice XunN!! Big Grin
02-17-2014 06:44 AM
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aptillah
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Post: #6
RE: new item
(02-16-2014 08:42 PM)XuN Wrote:  Place this tag on the bardiche with the sound you want: TAG.OVERRIDE.SOUND_HIT=sound_id

thanks xun for help but i have anim problme now like that http://picpaste.com/asd-mZvIh3bb.jpg when charachter atack it is use hands not bardiche
02-17-2014 08:32 AM
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XuN
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Post: #7
RE: new item
This is because the bardiche was meant to be used in the left hand, as the shield, and you are forcing it to be on layer=1, wich is the layer of the katana, you cannot do what you want, it's a animation limitation, unless you create a new bardiche graphic and insert it in your game files you cannot do that.
02-17-2014 09:02 AM
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aptillah
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Post: #8
RE: new item
thx xun for help
02-17-2014 09:07 AM
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