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new item - Printable Version

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+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: Script Help (/Forum-Script-Help)
+--- Thread: new item (/Thread-new-item)



new item - aptillah - 02-16-2014 07:28 PM

hello i want to make new weapons i hope u help me abouth that
example:i want to use bardiche and heater shield together what can i do abouth this? i use twohands=n but its not working


RE: new item - DavideRei - 02-16-2014 07:47 PM

you have to set layer=1 to bardiche script, because two-handed weapons use layer 2 and shields also.


RE: new item - aptillah - 02-16-2014 08:08 PM

(02-16-2014 07:47 PM)DavideRei Wrote:  you have to set layer=1 to bardiche script, because two-handed weapons use layer 2 and shields also.

thanks its working but when i atack monter bardiche sound like katana how i make orjinal bardiche sound ?

and have anim problem character use hand when atack
http://picpaste.com/asd-mZvIh3bb.jpg


RE: new item - XuN - 02-16-2014 08:42 PM

Place this tag on the bardiche with the sound you want: TAG.OVERRIDE.SOUND_HIT=sound_id


RE: new item - amonvangrell - 02-17-2014 06:44 AM

Nice XunN!! Big Grin


RE: new item - aptillah - 02-17-2014 08:32 AM

(02-16-2014 08:42 PM)XuN Wrote:  Place this tag on the bardiche with the sound you want: TAG.OVERRIDE.SOUND_HIT=sound_id

thanks xun for help but i have anim problme now like that http://picpaste.com/asd-mZvIh3bb.jpg when charachter atack it is use hands not bardiche


RE: new item - XuN - 02-17-2014 09:02 AM

This is because the bardiche was meant to be used in the left hand, as the shield, and you are forcing it to be on layer=1, wich is the layer of the katana, you cannot do what you want, it's a animation limitation, unless you create a new bardiche graphic and insert it in your game files you cannot do that.


RE: new item - aptillah - 02-17-2014 09:07 AM

thx xun for help