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What is SphereServX?
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Abuelox
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Alteria Games

Post: #1
What is SphereServX?
I have been reviewing the download area and there are several versions both nighly and debug, can someone explain to me what is happening?
03-05-2018 06:51 AM
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Ben
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SphereCommunity

Post: #2
RE: What is SphereServX?
That's what used to be known as source2.
It is now being auto compiled like the main source but this one offers 32 and 64 bit, and also a debug version of each.

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
03-05-2018 07:42 AM
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Abuelox
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Post: #3
RE: What is SphereServX?
Which of them are you most advanced?
Or are they focused on different points of view?
03-05-2018 09:01 AM
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Ben
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Post: #4
RE: What is SphereServX?
That I can't really say since I haven't really followed their improvements. Some say spherex is more stable and perform better...

AxisII's current version: 2.0.4j
AxisII SourceCode on Github
AxisII up to date changelog
03-05-2018 10:33 AM
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azmanomer
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Post: #5
RE: What is SphereServX?
SphereServX moving slowly and more bug free as i following.
03-06-2018 01:15 AM
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Coruja
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Dimension Shard

Post: #6
RE: What is SphereServX?
a long time ago ppl decided to create this experimental fork to implement 64bit support on sphere and then move all changes back to main source to delete the experimental branch, but it got too many changes making it almost impossible to merge it back on main branch, so ppl decided to keep using it as "another sphere" with different development and different changelog

so the experimental branch is an modded source code (focused on test/beta/experimental changes) and the main branch is the same sphere as always (focused on long term stability)
03-07-2018 03:09 AM
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Satvet
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Post: #7
RE: What is SphereServX?
If the ppl experiment is positive over 64bit, will it be released as the main branch?

Errors triggers success.
04-01-2018 11:02 AM
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Coruja
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Post: #8
RE: What is SphereServX?
the source is always open for new changes

but the main reason for these experimental changes don't get merged back on the main source is because it got too many things changed, making it too difficult to merge it back on main source, so I don't know if these changes will be merged someday

honestly I think 64bit is not really a "must have" feature. Although everyone always think that 64bit > 32bit, on the real usage this doesn't really bring any performance boost, it will only allow the .exe use more than 4gb of ram, which is a really rare situation on sphere (my last server had worldsave files with 1.2 million items, 10.000 npcs, 10.000 accounts, and sphere still using "only" 800mb ram even with all this stuff loaded)
04-02-2018 11:34 AM
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