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What is SphereServX? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: What is SphereServX? (/Thread-What-is-SphereServX) |
What is SphereServX? - Abuelox - 03-05-2018 06:51 AM I have been reviewing the download area and there are several versions both nighly and debug, can someone explain to me what is happening? RE: What is SphereServX? - Ben - 03-05-2018 07:42 AM That's what used to be known as source2. It is now being auto compiled like the main source but this one offers 32 and 64 bit, and also a debug version of each. RE: What is SphereServX? - Abuelox - 03-05-2018 09:01 AM Which of them are you most advanced? Or are they focused on different points of view? RE: What is SphereServX? - Ben - 03-05-2018 10:33 AM That I can't really say since I haven't really followed their improvements. Some say spherex is more stable and perform better... RE: What is SphereServX? - azmanomer - 03-06-2018 01:15 AM SphereServX moving slowly and more bug free as i following. RE: What is SphereServX? - Coruja - 03-07-2018 03:09 AM a long time ago ppl decided to create this experimental fork to implement 64bit support on sphere and then move all changes back to main source to delete the experimental branch, but it got too many changes making it almost impossible to merge it back on main branch, so ppl decided to keep using it as "another sphere" with different development and different changelog so the experimental branch is an modded source code (focused on test/beta/experimental changes) and the main branch is the same sphere as always (focused on long term stability) RE: What is SphereServX? - Satvet - 04-01-2018 11:02 AM If the ppl experiment is positive over 64bit, will it be released as the main branch? RE: What is SphereServX? - Coruja - 04-02-2018 11:34 AM the source is always open for new changes but the main reason for these experimental changes don't get merged back on the main source is because it got too many things changed, making it too difficult to merge it back on main source, so I don't know if these changes will be merged someday honestly I think 64bit is not really a "must have" feature. Although everyone always think that 64bit > 32bit, on the real usage this doesn't really bring any performance boost, it will only allow the .exe use more than 4gb of ram, which is a really rare situation on sphere (my last server had worldsave files with 1.2 million items, 10.000 npcs, 10.000 accounts, and sphere still using "only" 800mb ram even with all this stuff loaded) |