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Texas Hold'em Poker
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Skul
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Post: #11
RE: Texas Hold'em Poker
exactly, plus it will encourage people to update Smile something like .resetallpokergames, easy to type in and then udpate as needed. could be used too if by any chance the server melts down and games become corrupted.

"I ask a question to the answer I already know."

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07-15-2012 08:07 AM
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RanXerox
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Post: #12
RE: Texas Hold'em Poker
I updated the zip file... the changes are again significant so you need to stop all running poker games, delete all existing i_cards_poker items, replace all the changed scp files, then resync. In theory, this time if you delete a game-in-progress, the players will get their bet and chips back and the pot will be split by all players in the game with cards in hand.
07-16-2012 07:46 AM
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gnomorox
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Post: #13
RE: Texas Hold'em Poker
Bug.

When you the all-in against a lower value. You lose everything.
10-20-2012 09:07 AM
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RanXerox
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Post: #14
RE: Texas Hold'em Poker
Ahhh, I see what you mean. I will try and fix it shortly.
10-21-2012 04:19 AM
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gnomorox
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Post: #15
RE: Texas Hold'em Poker
Have some little bugs, but the system is very good.
10-21-2012 05:28 AM
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sagitariuz2
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Post: #16
RE: Texas Hold'em Poker
(10-21-2012 05:28 AM)gnomorox Wrote:  Have some little bugs, but the system is very good.

then tell them?

@RanXerox, are u still workin on it?
03-02-2013 09:41 AM
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RanXerox
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Post: #17
RE: Texas Hold'em Poker
Yes and no... I tried twice to fix the all-in situation, but I abandoned both approaches as overly complicated. The problem is directly related to the problem of dynamically calculating and storing the side-pot(s) that may result from an all-in - in combination with the and subsequent call/raise/all-in decisions that other players will invariably make...

I think the solution to this problem requires a lot more time than I have to dedicate at the moment. It is because I couln't satisfactorily solve that problem that this post is in the script requests section and not the script submissions. We as a community need to fix this badboy up and agree it is good enough and then we can move it over.
03-02-2013 09:57 AM
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Ultima One
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Ultima One

Post: #18
RE: Texas Hold'em Poker
Dealing with the all-in split pots is a nightmare.. probably the hardest bit of logic to do in a poker game... would love to use the script if you can get it calculating right... or maybe just have a 'non-realistic' fallback, such that you can't bet more than the lowest chips a player has.. some games do this.

So, if player A has only 10 chips left, and player B has 50, but chose's 'all-in' it will simply bet 10 chips. That way you won't ever have to split pots.. it takes the risk/profit out of the all-in, but makes the game more playable... It is UO afterall... not PokerStars

ULTIMA ONE
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03-13-2013 02:11 AM
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RanXerox
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Post: #19
RE: Texas Hold'em Poker
That would definitely be simpler... I will take a look
03-13-2013 06:07 AM
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ImProV1zator
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Post: #20
RE: Texas Hold'em Poker
4:45:(Poker.scp,721)Poker: ..There are only 0 ready players...
04:45:(Poker.scp,721)Poker: Display the table to all players:
04:45:(Poker.scp,721)Poker: ..1: ss
04:45:(Poker.scp,721)Poker: ..2: sdfsdfsdf (offline)
04:45:(Poker.scp,721)Poker: ..3: Akando

How to be ready? 50k gold in pack and in bank. all i_cards_poker deleted.whats the problem?Cant start game.May be i dont see some gumps of button to ready/start?
12-12-2013 12:00 PM
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