The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm6 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Teleport Staff
Author Message
Lano
Apprentice
*

Posts: 28
Likes Given: 3
Likes Received: 0 in 0 posts
Joined: Oct 2012
Reputation: 0



Post: #1
Teleport Staff
Hello.

Some years back there was a nice gm tool here on the forums.
A staff that when doubleclicked you could target characters, npcs or items or whatever, and then choose where to teleport them to...

Some still has that, or something like it?
(I have searched through the search function with no luck)
08-19-2018 11:46 PM
Find all posts by this user Like Post Quote this message in a reply
Llirik
Journeyman
*

Posts: 115
Likes Given: 0
Likes Received: 10 in 8 posts
Joined: Feb 2015
Reputation: 0

UO Forum

Post: #2
RE: Teleport Staff
i_crook_thin?
(This post was last modified: 08-20-2018 05:13 AM by Llirik.)
08-20-2018 05:09 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
mrkarlo
Journeyman
*

Posts: 160
Likes Given: 3
Likes Received: 6 in 5 posts
Joined: Mar 2012
Reputation: 1



Post: #3
RE: Teleport Staff
hey it might help
Code:
[ITEMDEF i_gm_crook]
ID=013f4
Name=GM Crook
TYPE=T_WEAPON_MACE_STAFF
DAM=200
TWOHANDS=Y
WEIGHT=0
ON=@Create
ATTR=ATTR_Newbie
HITPOINTS=1000
MORE2=0
COLOR=2482


ON=@DCLICK
//If (<SRC.ACCOUNT.PLEVEL>==4)
TARGET Select a target.
RETURN 1
//Else
//SRC.SysMessage You are not GM!
//SRC.FindLayer(2).UnEquip
//Return 1
//EndIf

ON=@TARGON_ITEM
SRC.SYSMESSAGE You not can`t teleported <SRC.TARG.NAME> this item.
RETURN 1

ON=@TARGON_CHAR
LINK=<SRC.TARG.UID>
TARGETG Do you want a teleport <SRC.TARG.NAME>?
RETURN 1

ON=@TARGON_GROUND
LINK.GO <SRC.TARGP>
RETURN 1
08-20-2018 07:20 AM
Find all posts by this user Like Post Quote this message in a reply
[+] 2 users Like mrkarlo's post
Lano
Apprentice
*

Posts: 28
Likes Given: 3
Likes Received: 0 in 0 posts
Joined: Oct 2012
Reputation: 0



Post: #4
RE: Teleport Staff
Thank you!
08-20-2018 04:13 PM
Find all posts by this user Like Post Quote this message in a reply
solbado
Apprentice
*

Posts: 5
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Oct 2020
Reputation: 0



Post: #5
RE: Teleport Staff
nice work Big Grin
11-24-2020 01:58 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)