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How to override the more2 attribute for leather?
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Chimp
Apprentice
Posts: 1
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Joined: Sep 2014
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How to override the more2 attribute for leather?
Hey guys,
I have a problem an I can't figure it out.
I want to delete or override the more2 attribute for leather from a monster. E.g. "12 piles of hides (gian toad)". I want to erease that "(giant toad)". Who needs that?
I tried ...
a) to set the OF_NoItemNaming to "OptionFlags=08|0100|0200" -> doesn't work
b) to override the more tag within the hides file:
Code:
[ITEMDEF 01078]
DEFNAME=i_hide
TYPE=t_hide
TDATA1=i_hides_cut
WEIGHT=5
VALUE=5
CATEGORY=Resources - Tailoring
SUBSECTION=Hides
DESCRIPTION=Hide
ON=@CREATE
more2=0
or
Code:
[ITEMDEF i_hide_spined]
ID=i_hide
TYPE=t_hide
TDATA1=i_leather_spined
CATEGORY=Resources - Tailoring
SUBSECTION=Hides
DESCRIPTION=Spined Hide
ON=@Create
COLOR=color_o_spined
more2=0
-> doesn't work either.
I'm searching every forum I know and every phrase I can imagine … but I can't find anything.
What's your take?
Greetings from Germany
Chimp
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09-27-2014 11:05 PM |
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Coruja
Sphere Developer
Posts: 987
Likes Given: 5
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Joined: Jul 2012
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Dimension Shard
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RE: How to override the more2 attribute for leather?
I would prefer
Code:
ON=@Create //reset MORE2 only after 1 second
TIMERF 1,MORE2=
or
Code:
ON=@PickUp_Pack //reset MORE2 when the player pickup the item from the loot
MORE2=
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09-28-2014 06:21 AM |
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The following 1 user Likes Coruja's post:1 user Likes Coruja's post
Extreme (09-28-2014)
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