How to override the more2 attribute for leather? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: How to override the more2 attribute for leather? (/Thread-How-to-override-the-more2-attribute-for-leather) |
How to override the more2 attribute for leather? - Chimp - 09-27-2014 11:05 PM Hey guys, I have a problem an I can't figure it out. I want to delete or override the more2 attribute for leather from a monster. E.g. "12 piles of hides (gian toad)". I want to erease that "(giant toad)". Who needs that? I tried ... a) to set the OF_NoItemNaming to "OptionFlags=08|0100|0200" -> doesn't work b) to override the more tag within the hides file: Code: [ITEMDEF 01078] or Code: [ITEMDEF i_hide_spined] -> doesn't work either. I'm searching every forum I know and every phrase I can imagine … but I can't find anything. What's your take? Greetings from Germany Chimp RE: How to override the more2 attribute for leather? - Skul - 09-28-2014 02:58 AM There's no real way of doing this, <more2> is set when u target the corpse with a sharp object. You can override it use @itemtargon_item, example: Code: on=@itemtargon_item RE: How to override the more2 attribute for leather? - Coruja - 09-28-2014 06:21 AM I would prefer Code: ON=@Create //reset MORE2 only after 1 second or Code: ON=@PickUp_Pack //reset MORE2 when the player pickup the item from the loot RE: How to override the more2 attribute for leather? - Skul - 09-28-2014 10:44 AM @pickup_pack is a good choice. |