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Housing
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RanXerox
Master
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Post: #71
RE: Housing
(05-04-2013 02:35 AM)htid4life Wrote:  nice system could be better tho Wink

Nice comment, could be better tho... oh wait, it's NOT a nice comment and it has no value to anyone.
05-04-2013 03:06 AM
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htid4life
Journeyman
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Post: #72
RE: Housing
lol im just messing with him lol

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05-04-2013 04:54 AM
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Mordaunt
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Post: #73
RE: Housing
It's only jealousy because he is a lousy scripter Tongue

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05-09-2013 05:16 AM
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Runcuks
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Post: #74
RE: Housing
Mordaunt could you help me to open doors outside house territory if i am owner friend etc. If i am outside house territory it say "This door is locked" but if I go inside house territory all is fine ... Thanks.

if <QVAL (<def.account_ownership>)? (<src.acc_is_owner>)Sad<src.is_owner>)> || (<src.is_coowner>) || (<src.is_friend>) || (<src.can_access>)
return 0
else
src.sysmessage @,,1 This door is locked.
return 1
endif
07-03-2013 07:03 PM
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Mordaunt
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Post: #75
RE: Housing
Certainly can.. might actually mod that anyway since the method I used artificially decreases the reach distance to open the front door on the houses. Give me a bit I will look at it later on, since I will have to make sure it doesn't break other things that use the same owner/co-owner functions.

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07-03-2013 10:05 PM
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Runcuks
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Post: #76
RE: Housing
Ok Thanks! Smile

And one more question why after house removing items what were in house doesnt remove ?
(This post was last modified: 07-04-2013 06:12 AM by Runcuks.)
07-03-2013 10:13 PM
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Monty
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Post: #77
RE: Housing
Im using tha latest pre-release and when i want build roof got messages on upgrade uo. I have all roof from UO:ML i see it in game and in mulpatcher but can build not one. Weird is before I using your older version with older sphere well. Can somebody tell me how fix it? I cant download new uo because i will lost my changes in uo files.

I try download new UO:ML but same problem.

Ty

C# application developer.
C/C++,SQL,PLSQL programming.
Oracle database / information system developer.
Cooperation for development of new shard.
(This post was last modified: 07-05-2013 12:21 AM by Monty.)
07-05-2013 12:07 AM
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Mordaunt
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Post: #78
RE: Housing
The building problem you are experiencing is nothing to do with this script.

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(This post was last modified: 07-06-2013 01:56 AM by Mordaunt.)
07-05-2013 10:22 PM
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darksun84
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Post: #79
RE: Housing
Sir Mordaunt, is a genius!
(This post was last modified: 07-06-2013 01:56 AM by Mordaunt.)
07-06-2013 12:11 AM
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Mordaunt
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Post: #80
RE: Housing
V2.0.8 now available.

I'm calling this the Rattlehead patch since he is responsible for these fixes.

Added: New functions to allow doors to be opened outside the region.
Fixed: Bug preventing GM's from banking

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07-16-2013 08:03 AM
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