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High Seas
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Khaos
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Post: #1
High Seas
Okay. This is long awaited and I won't finish this project unless I see how many people really want it or not. I cannot promise smooth sailing (sorry). I can do the rest and if people would like to help that would be great.

As I see it there are several components needed for the High Seas expansion.
  • Standard Item Scripts (Resources, New Base Items, etc)
  • Mobiles (Enemy mobs, NPC vendors, Quest NPC's)
  • Multis: Ships and Misc. (But of course)
  • Fishing Code Update (Needs support for bait, new fishing standards, new fish)
  • Combat System (Naval combat and ground; those cannons affect a lot)
  • Crafting Updates (Cooking, Blacksmithing, Tinkering, etc)
  • Quest Updates
  • Speech File Updates
  • Localization Implementation

This list is pretty concise on the general needs that I can think of at the moment. If people are interested I will keep this post up to date with any work we all do.
04-30-2012 05:01 AM
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Reflex
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Post: #2
RE: High Seas
me, me, me, me, me, m,e oh, oh, oh, I do, I do!! me, me!, I do!

lol ;p

I think a lot of the community would love to have high seas. I know I would love to see some boat pvp going on around my shard Wink
04-30-2012 05:50 AM
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Anarch Cassius
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Post: #3
RE: High Seas
Fishing Code and Combat are my biggest desire. Too bad about the smooth sailing.
04-30-2012 06:06 AM
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Khaos
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Post: #4
RE: High Seas
Then we need to make efforts to get on this project. Every time I spend an entire day script 30 items; keeps me off the main system. Why do I have to code 30 items? They are integral to the system Smile

This is why I was saying, if anyone can contribute and I see some responses on here, I will work on it more. Otherwise I am just going to work on whatever I feel is more exciting Smile. Like Newbie Chest Systems!!!

PS Reflex I added you on MSN.
04-30-2012 06:08 AM
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RanXerox
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Post: #5
RE: High Seas
I am interested.
04-30-2012 07:31 AM
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Crusader
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Erehwon New Hera

Post: #6
RE: High Seas
Hope u will do it guys, i'm really looking forward for it ,-)
04-30-2012 09:21 PM
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darksun84
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Post: #7
RE: High Seas
naval & ground combat sound interesting Shock
04-30-2012 10:41 PM
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Khaos
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Post: #8
RE: High Seas
It is all pretty simple really. It is just a time consuming expansion since it involves another combat system. Before it was Pyro and I doing the scp combat system with contributions from other. Now it seems very solo.
05-01-2012 01:56 AM
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Barnabus
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Post: #9
RE: High Seas
I'm quite willing to help were I can.

This would be absoultely fantasic for sphere!.

Thanks Khaos
05-11-2012 12:58 AM
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DarQside
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Post: #10
RE: High Seas
Oh I would definately be interested in that! All for it! ^^
05-11-2012 03:13 PM
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