Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
56c after dead
Author Message
Llirik
Journeyman
*

Posts: 101
Likes Given: 0
Likes Received: 10 in 8 posts
Joined: Feb 2015
Reputation: 0

Legend

Post: #1
56c after dead
Hello, I have a problem: After dead .kill or guards on player he stay on big, big LAG and client write: Already online, Already online. I can release this problem after resurrect (GM) or reconnect on server. Client version 7.0.15.1, Sphere 56c. Who can release this problem? Thank you!

Legend - Best UO Shard
02-22-2019 02:10 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Mad Gunther
Apprentice
*

Posts: 45
Likes Given: 11
Likes Received: 5 in 5 posts
Joined: Oct 2015
Reputation: 1



Post: #2
RE: 56c after dead
Go to you sphere.ini file and make sure death animation is disabled.

// Is Death Animation (Packet 02c) sent to players?
PacketDeathAnimation=0
02-22-2019 03:02 AM
Find all posts by this user Like Post Quote this message in a reply
Llirik
Journeyman
*

Posts: 101
Likes Given: 0
Likes Received: 10 in 8 posts
Joined: Feb 2015
Reputation: 0

Legend

Post: #3
RE: 56c after dead
Thank you very much!

Legend - Best UO Shard
02-22-2019 04:06 AM
Visit this user's website Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)

This forum uses Lukasz Tkacz MyBB addons.