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56c after dead - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: 56c after dead (/Thread-56c-after-dead) |
56c after dead - Llirik - 02-22-2019 02:10 AM Hello, I have a problem: After dead .kill or guards on player he stay on big, big LAG and client write: Already online, Already online. I can release this problem after resurrect (GM) or reconnect on server. Client version 7.0.15.1, Sphere 56c. Who can release this problem? Thank you! RE: 56c after dead - Mad Gunther - 02-22-2019 03:02 AM Go to you sphere.ini file and make sure death animation is disabled. // Is Death Animation (Packet 02c) sent to players? PacketDeathAnimation=0 RE: 56c after dead - Llirik - 02-22-2019 04:06 AM Thank you very much! |