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56c after dead
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Llirik
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Post: #1
56c after dead
Hello, I have a problem: After dead .kill or guards on player he stay on big, big LAG and client write: Already online, Already online. I can release this problem after resurrect (GM) or reconnect on server. Client version 7.0.15.1, Sphere 56c. Who can release this problem? Thank you!
02-22-2019 02:10 AM
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Mad Gunther
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Post: #2
RE: 56c after dead
Go to you sphere.ini file and make sure death animation is disabled.

// Is Death Animation (Packet 02c) sent to players?
PacketDeathAnimation=0
02-22-2019 03:02 AM
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Llirik
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Post: #3
RE: 56c after dead
Thank you very much!
02-22-2019 04:06 AM
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