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@UserWarmode resets all the attackers
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Rizz
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Posts: 396
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Post: #7
RE: @UserWarmode resets all the attackers
(09-30-2014 09:45 AM)Extreme Wrote:  Apparently only... the cursor just don't turn red because you don't send the packet (return 1)... so...

PHP Code:
ON=@USERWARMODE
IF (<FLAGS> & STATF_WAR)
 
FLAGS &=~ STATF_WAR
 SENDPACKET 072 00 00 32 00
ELSE
 
FLAGS |= STATF_WAR
 SENDPACKET 072 01 00 32 00
ENDIF
RETURN 


In this way is working for distance < 19.

When you are 19 tiles far away from your opponent, his status bar will become grey and the attacker will be resetted.
09-30-2014 10:19 AM
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RE: @UserWarmode resets all the attackers - Rizz - 09-30-2014 10:19 AM

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