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@UserWarmode resets all the attackers - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: @UserWarmode resets all the attackers (/Thread-UserWarmode-resets-all-the-attackers) |
@UserWarmode resets all the attackers - Rizz - 09-30-2014 07:29 AM Checked out, if you tab (trigger @UserWarmode) you'll reset all the attackers. I think is a bug. RE: @UserWarmode resets all the attackers - Extreme - 09-30-2014 07:35 AM (09-30-2014 07:29 AM)Rizz Wrote: Checked out, if you tab (trigger @UserWarmode) you'll reset all the attackers. If confirmed, yes, its a bug! RE: @UserWarmode resets all the attackers - Rizz - 09-30-2014 07:54 AM I reported. Players in my shard are using it to escape from arena ignoring attacker.last.elapsed. ON=@UserWarmode serv.b attacker <src.ATTACKER.LAST> If you tab one time you'll see the attacker, if you tab again you'll reset. RE: @UserWarmode resets all the attackers - Extreme - 09-30-2014 08:29 AM Try this: PHP Code: ON=@USERWARMODE RE: @UserWarmode resets all the attackers - Rizz - 09-30-2014 08:35 AM (09-30-2014 08:29 AM)Extreme Wrote: Try this: with this code i stuck in war mode. I'm stuck in warmode but attackers are not resetted. RE: @UserWarmode resets all the attackers - Extreme - 09-30-2014 09:45 AM Apparently only... the cursor just don't turn red because you don't send the packet (return 1)... so... PHP Code: ON=@USERWARMODE RE: @UserWarmode resets all the attackers - Rizz - 09-30-2014 10:19 AM (09-30-2014 09:45 AM)Extreme Wrote: Apparently only... the cursor just don't turn red because you don't send the packet (return 1)... so... In this way is working for distance < 19. When you are 19 tiles far away from your opponent, his status bar will become grey and the attacker will be resetted. |