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CentrED cave
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Shidhun
Journeyman
Posts: 59
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Joined: Jul 2012
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RE: CentrED cave
There are two ways to create a mineable region on your map.
Step 1 :
Creating a cave entrance using tiles 01D3 to 01DB
Now you have the two options :
1) using static items
place static-items "into" the mountain or directly on your gameserver and make it static. This has the effect, that you don't use up space in the dungeon-region
2) mapping the cave and using map-teleporters to link it to the entrance
This is my favorite way.
I use normal mountain-tiles to simulate a "cave-wall", then i fill up the the inner part with Dirt-Tiles and (using transitions dirt->cave floor) the desired cave floor.
At the end it looks similar to this (of course using other textures and making the "floor" more even.
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03-18-2013 04:55 PM |
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RE: CentrED cave - Shidhun - 03-18-2013 04:55 PM
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