CentrED cave - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UOP/Mul Editing (/Forum-UOP-Mul-Editing) +--- Thread: CentrED cave (/Thread-CentrED-cave) |
CentrED cave - xknight - 03-18-2013 10:28 AM Hi all first sorry my english, What i try to do is to make cave with centred for mining, but i dont understand how to make ''empty'' montain to put some cave floor in. can someone explain me please RE: CentrED cave - Shidhun - 03-18-2013 04:55 PM There are two ways to create a mineable region on your map. Step 1 : Creating a cave entrance using tiles 01D3 to 01DB Now you have the two options : 1) using static items place static-items "into" the mountain or directly on your gameserver and make it static. This has the effect, that you don't use up space in the dungeon-region 2) mapping the cave and using map-teleporters to link it to the entrance This is my favorite way. I use normal mountain-tiles to simulate a "cave-wall", then i fill up the the inner part with Dirt-Tiles and (using transitions dirt->cave floor) the desired cave floor. At the end it looks similar to this (of course using other textures and making the "floor" more even. RE: CentrED cave - xknight - 03-19-2013 08:37 AM Good looking, perfect Thanks ! |