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Access Violation in CChar::CanMoveWalkTo
Author Message
Norlack
Apprentice
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Joined: Jan 2013
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New Hera Reborn

Post: #19
RE: Access Violation in CChar::CanMoveWalkTo
entire map respawned... the problem persists

Code:
15:25:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:25:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:25:DEBUG:>>         3640     |  1 |              CSector::OnTick | +15
15:25:DEBUG:>>         3640     |  2 |                CChar::OnTick | +0
15:25:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:25:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:25:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:25:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:25:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:25:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:25:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:25:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:25:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:25:CRITICAL:"Access Violation" (0x1294f6), in CChar::CanMoveWalkTo() #1 "Check Valid Move"
15:25:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:25:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:25:DEBUG:>>         3640     |  1 |              CSector::OnTick | +15
15:25:DEBUG:>>         3640     |  2 |                CChar::OnTick | +63
15:25:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:25:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:25:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:25:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:25:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:25:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:25:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:25:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:25:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:25:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:25:DEBUG:>>         3640     |  1 |              CSector::OnTick | +15
15:25:DEBUG:>>         3640     |  2 |                CChar::OnTick | +63
15:25:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:25:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:25:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:25:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +46 <-- exception catch point (below is guessed and could be incorrect!)
15:25:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:25:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:25:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:25:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:25:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +0
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +16
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:26:CRITICAL:"Access Violation" (0x1294f6), in CChar::CanMoveWalkTo() #1 "Check Valid Move"
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +47
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +16
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +94
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +141
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +141
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +47 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +234
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_GoHome | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +234
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_GoHome | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +47 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +312
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +312
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +32 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +375
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +406
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +453
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +453
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +0
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +47 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     |  9 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 10 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +531
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +15
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
15:26:DEBUG:__ thread (3640) __ |  # | _____ function _____________ | ticks passed from previous function start ______
15:26:DEBUG:>>         3640     |  0 |               CWorld::OnTick | +0
15:26:DEBUG:>>         3640     |  1 |              CSector::OnTick | +0
15:26:DEBUG:>>         3640     |  2 |                CChar::OnTick | +531
15:26:DEBUG:>>         3640     |  3 |      CChar::NPC_OnTickAction | +0
15:26:DEBUG:>>         3640     |  4 |        CChar::NPC_Act_Wander | +0
15:26:DEBUG:>>         3640     |  5 |       CChar::NPC_WalkToPoint | +15
15:26:DEBUG:>>         3640     |  6 |         CChar::CanMoveWalkTo | +32 <-- exception catch point (below is guessed and could be incorrect!)
15:26:DEBUG:>>         3640     |  7 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  8 |    CChar::CheckValidMove_New | +0
15:26:DEBUG:>>         3640     |  9 |   CWorld::GetHeightPoint_New | +0
15:26:DEBUG:>>         3640     | 10 |     CItemBase::GetItemHeight | +0
15:26:DEBUG:>>         3640     | 11 | CItemBase::GetItemHeightFlags | +0
03-01-2013 12:31 AM
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RE: Access Violation in CChar::CanMoveWalkTo - Norlack - 03-01-2013 12:31 AM

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