The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Limitation to Dead People
Author Message
backtobasics
Apprentice
*

Posts: 8
Likes Given: 0
Likes Received: 0 in 0 posts
Joined: Jan 2013
Reputation: 0



Post: #3
RE: Limitation to Dead People
so, should it be like that

on=@click
if (<src.hits>=0) // if the player is a ghost (or this could be a body check)
removefromview // dont show the npc
endif

is that ok?

I think using @environchange is more useful isnt it?
(This post was last modified: 02-06-2013 03:28 AM by backtobasics.)
02-06-2013 03:26 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
Limitation to Dead People - backtobasics - 01-31-2013, 05:07 PM
RE: Limitation to Dead People - WRWR - 02-05-2013, 08:38 AM
RE: Limitation to Dead People - backtobasics - 02-06-2013 03:26 AM
RE: Limitation to Dead People - darksun84 - 02-06-2013, 03:43 AM
RE: Limitation to Dead People - Seron - 02-06-2013, 07:32 PM
RE: Limitation to Dead People - Mordaunt - 02-10-2013, 04:14 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)