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Limitation to Dead People - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Requests (/Forum-Script-Requests) +--- Thread: Limitation to Dead People (/Thread-Limitation-to-Dead-People) |
Limitation to Dead People - backtobasics - 01-31-2013 05:07 PM Hi there! I just wonder if it is possible to prevent dead people from seeing some kind of npcs? For instance, if a player is dead, he wont be able to see a dragon of an id c_dragon_green even its standing near him. Thanks for your help in advance, basics. RE: Limitation to Dead People - WRWR - 02-05-2013 08:38 AM USE @CLICK and REMOVEFROMVIEW RE: Limitation to Dead People - backtobasics - 02-06-2013 03:26 AM so, should it be like that on=@click if (<src.hits>=0) // if the player is a ghost (or this could be a body check) removefromview // dont show the npc endif is that ok? I think using @environchange is more useful isnt it? RE: Limitation to Dead People - darksun84 - 02-06-2013 03:43 AM in the wiki it's written that removefromview remove the item/char for all nearby clients :\ RE: Limitation to Dead People - Seron - 02-06-2013 07:32 PM [FUNCTION SingleRemoveFromView] SENDPACKET 01d D<ARGS> You can use this function for single-player removefromview... Example: on=@click src.singleremovefromview <uid> Will remove <default> from <src> view RE: Limitation to Dead People - backtobasics - 02-10-2013 03:49 PM Could you give an example with a npc id so I can clearly understand? RE: Limitation to Dead People - Mordaunt - 02-10-2013 04:14 PM You don't need an NPC id, the <uid> is triggered under the @click so it will automatically fill in said creature, if you re wanting to limit it to certain types simply do: Code: ON=@Click |