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Error in a script. Help!
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Lazarus
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Posts: 352
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Joined: Jun 2012
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Hybris Ultima Online

Post: #9
RE: Error in a script. Help!
(07-10-2012 08:01 AM)Skul Wrote:  That's right Ran, you also need to use timerf to set the freeze flags in this scenario since @hit and @gethit are triggered before the hit is actually send through.
Code:
on=@hit
src.timerf 1, f_para //paralyze
src.timerf 6, f_unpara //unparalyze

[function f_para]
flags |= flags
update //update status bar

Can I put the freeze with the hit on the same time?
like don't wait 1 second to the paralyze and get the incoming damage anyways?.

Sry for my english.
I'm a buddy of Gonnie

Thanks ^_^

[Image: 2hy9q0y.png]
07-10-2012 10:03 AM
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Messages In This Thread
Error in a script. Help! - Lazarus - 07-08-2012, 06:33 AM
RE: Error in a script. Help! - Extreme - 07-08-2012, 07:18 AM
RE: Error in a script. Help! - Extreme - 07-08-2012, 12:14 PM
RE: Error in a script. Help! - Skul - 07-09-2012, 11:01 AM
RE: Error in a script. Help! - gonnie - 07-10-2012, 02:29 AM
RE: Error in a script. Help! - RanXerox - 07-10-2012, 04:49 AM
RE: Error in a script. Help! - Skul - 07-10-2012, 08:01 AM
RE: Error in a script. Help! - Lazarus - 07-10-2012 10:03 AM
RE: Error in a script. Help! - Extreme - 07-10-2012, 10:15 AM
RE: Error in a script. Help! - Skul - 07-10-2012, 10:59 AM

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