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Error in a script. Help! - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Error in a script. Help! (/Thread-Error-in-a-script-Help) Pages: 1 2 |
Error in a script. Help! - Lazarus - 07-08-2012 06:33 AM Hi! first, sry for my english ^_^ My script team friend are trying to do a new script of a item. A part of the script get's a error. this is the part: Code: [ITEMDEF i_desmontar_despues] And the error: Code: boleadoras.scp,49)Can't try 040001ce6 LINK.events -e_nopodesmontarpibe object pibeloco (040001ce6) Anyone knows what is happend ? thanks ^_^ RE: Error in a script. Help! - Extreme - 07-08-2012 07:18 AM try <TOPOBJ.UID> events -e_nopodesmontarpibe or try <TOPOBJ.UID> TOPOBJ.events -e_nopodesmontarpibe RE: Error in a script. Help! - Gil Amarth - 07-08-2012 07:21 AM Or better: REF1 = <TOPOBJ.UID> REF1.LINK.events -e_nopodesmontarpibe Nevertheless, ON=@CREATE it´s a very bad trigger to put this code. It fires before to be positioned on the world, so there is no TOPOBJ to use. RE: Error in a script. Help! - Extreme - 07-08-2012 12:14 PM (07-08-2012 07:21 AM)Gil Amarth Wrote: Or better:You're absolutely right =D RE: Error in a script. Help! - Skul - 07-09-2012 11:01 AM why not use @equip, see it is t_eq_script people can equip this right? Add and remove the event with @equip and @unequip. Or is this an item that is placed in the pack? If so use TIMERF 1, topobj.events -e_nopodesmontarpibe under @create Code: on=@create RE: Error in a script. Help! - gonnie - 07-10-2012 02:29 AM thank you guys i finally used the timerf which i didn't know about and it went great =o i'm really new in this scripting thing. Is there any documentation besides the spherewiki that i can read to help me scripting? cos that timerf function doesn't appear in the wiki D: i'm now trying to paralyze a target, how can i modify their flags :/ Code: [function f_unpara] 13:16:ERROR:(boleadoras.scp,51)Undefined keyword 'FLAGS' 13:16:ERROR:(boleadoras.scp,51)Undefined keyword 'ARGO.FLAGS' 13:16:ERROR:(boleadoras.scp,47)Can't resolve <flags> 13:16:ERROR:(boleadoras.scp,47)Undefined keyword 'FLAGS' RE: Error in a script. Help! - RanXerox - 07-10-2012 04:49 AM ARGO in @Hit is the weapon in the attackers hand is it not? RE: Error in a script. Help! - Skul - 07-10-2012 08:01 AM That's right Ran, you also need to use timerf to set the freeze flags in this scenario since @hit and @gethit are triggered before the hit is actually send through. Code: on=@hit RE: Error in a script. Help! - Lazarus - 07-10-2012 10:03 AM (07-10-2012 08:01 AM)Skul Wrote: That's right Ran, you also need to use timerf to set the freeze flags in this scenario since @hit and @gethit are triggered before the hit is actually send through. Can I put the freeze with the hit on the same time? like don't wait 1 second to the paralyze and get the incoming damage anyways?. Sry for my english. I'm a buddy of Gonnie Thanks ^_^ RE: Error in a script. Help! - Extreme - 07-10-2012 10:15 AM Try this: Code: ON=@HIT |