RanXerox 
Master
 
Posts: 550
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Joined: Dec 2010
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RE: Sphere Community Pack 2.0
I can work on stuff for the SCP again... Here is my short list of big ideas ;-)
I agree that the missing "spells" is most important (which includes the missing combat skills and things like bushido and ninjitsu, as well as all the missing monster abilities and effects like spitting acid, acid blood, mimicry, and whatnot.)
I would like to see a system for big ship combat.
I would like to see a system for setting up and operating the big boss/champion quests (Bedlam, Prism of Light, Khaldun, Paroxysmus, Twisted Weald, Blighted Grove, Medusa, etc) which likely also means so re-factoring of Cloud's Doom...
I would like to see the crafting system re-factored to make it more understandable and an associated imbuing system.
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07-05-2012 01:25 PM |
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