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Problems with Multi
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Extreme
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Post: #13
RE: Problems with Multi
(06-05-2012 08:05 PM)VeTaL Wrote:  Okaay.. then, are those changes stored in Sphere?

For example, i edit mul-file, add new arena, and starting to share it.
But if some palyer would not update their mul-files. Would they be able to move through the walls?

I guess, the best solution in this case - is to provide a server-side check of player's position. But is it possible in Sphere, in general?

If you make the custom multis, and place it in your multi.mul file, your server need use it. So, if the player dont have the updated multi.mul file, he will not see the structure, but he cannot walk over there.

Its like this, if you make an arena, he will not see the arena, but he cant walk over the `invisible` wall.

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
06-05-2012 10:44 PM
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Messages In This Thread
Problems with Multi - Stanic - 05-07-2012, 11:22 AM
RE: Problems with Multi - Shaklaban - 05-07-2012, 01:56 PM
RE: Problems with Multi - Stanic - 05-08-2012, 07:15 AM
RE: Problems with Multi - Shaklaban - 05-08-2012, 04:52 PM
RE: Problems with Multi - VeTaL - 05-08-2012, 09:44 PM
RE: Problems with Multi - Stanic - 05-13-2012, 02:23 AM
RE: Problems with Multi - WRWR - 05-13-2012, 05:13 AM
RE: Problems with Multi - Stanic - 05-14-2012, 10:00 AM
RE: Problems with Multi - VeTaL - 06-05-2012, 10:06 AM
RE: Problems with Multi - Extreme - 06-05-2012, 12:04 PM
RE: Problems with Multi - Valios - 06-05-2012, 11:11 AM
RE: Problems with Multi - VeTaL - 06-05-2012, 08:05 PM
RE: Problems with Multi - Extreme - 06-05-2012 10:44 PM
RE: Problems with Multi - VeTaL - 06-05-2012, 11:06 PM
RE: Problems with Multi - darksun84 - 06-06-2012, 09:00 PM
RE: Problems with Multi - VeTaL - 06-10-2012, 06:18 AM

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