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Problems with Multi
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Extreme
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Post: #11
RE: Problems with Multi
(06-05-2012 10:06 AM)VeTaL Wrote:  Here i am again. Didnt want to create a new thread.

So, the question is: when should i use in-game added objects, and when should i use mul-editing?

For example, one of GMs had created a pvp arena with the help of Axis (.add).
Is it enough just to set 'attr 08010'=1 (Never Moveable + Static)?
Or should i add also CAN=CAN_I_BLOCK to all arena wall objects?
Or is it better to edit and share mul-file?
Anything that you will not change, with lots of objects, you should make the multi.
An arena for example, you should make only the base and walls, but not the obstacles, because you could change later =D
Houses, farms you should make multis, always.
Good luck =D

STEPS BEFORE CREATE A THREAD
- Check the revisions log;
- Use the search button and use the keywords of your problem;
- Check the WIKI;
- Create a thread.
06-05-2012 12:04 PM
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Messages In This Thread
Problems with Multi - Stanic - 05-07-2012, 11:22 AM
RE: Problems with Multi - Shaklaban - 05-07-2012, 01:56 PM
RE: Problems with Multi - Stanic - 05-08-2012, 07:15 AM
RE: Problems with Multi - Shaklaban - 05-08-2012, 04:52 PM
RE: Problems with Multi - VeTaL - 05-08-2012, 09:44 PM
RE: Problems with Multi - Stanic - 05-13-2012, 02:23 AM
RE: Problems with Multi - WRWR - 05-13-2012, 05:13 AM
RE: Problems with Multi - Stanic - 05-14-2012, 10:00 AM
RE: Problems with Multi - VeTaL - 06-05-2012, 10:06 AM
RE: Problems with Multi - Extreme - 06-05-2012 12:04 PM
RE: Problems with Multi - Valios - 06-05-2012, 11:11 AM
RE: Problems with Multi - VeTaL - 06-05-2012, 08:05 PM
RE: Problems with Multi - Extreme - 06-05-2012, 10:44 PM
RE: Problems with Multi - VeTaL - 06-05-2012, 11:06 PM
RE: Problems with Multi - darksun84 - 06-06-2012, 09:00 PM
RE: Problems with Multi - VeTaL - 06-10-2012, 06:18 AM

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