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UO, Axis and Distances
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sgt912
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Post: #1
UO, Axis and Distances
I know this may sound like a stupid question, so apologies up front for that...

I decided to try and recreate a shard I had put together some years ago now for myself and my family (I lost the files for that when my NAS was hijacked with ransomware Ranting)
I've reached the stage of putting the various wild animal spawns and populating the world with monsters, but can't for the life of me remember how distances work. I think using '0' for distance from spawn point in Axis means there is no limit, but what do I use to constrain spawns to different areas?
03-05-2021 04:24 PM
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Messages In This Thread
UO, Axis and Distances - sgt912 - 03-05-2021 04:24 PM
RE: UO, Axis and Distances - darksun84 - 03-05-2021, 06:50 PM
RE: UO, Axis and Distances - sgt912 - 03-05-2021, 11:47 PM
RE: UO, Axis and Distances - darksun84 - 03-06-2021, 07:05 AM
RE: UO, Axis and Distances - sgt912 - 03-07-2021, 05:46 AM
RE: UO, Axis and Distances - golfin - 03-07-2021, 12:48 PM

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