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Resurrection malus
Author Message
Coruja
Sphere Developer
*****

Posts: 987
Likes Given: 5
Likes Received: 226 in 187 posts
Joined: Jul 2012
Reputation: 7

Dimension Shard

Post: #2
RE: Resurrection malus
You can use the trigger @Resurrect instead. Just add the event e_resurrect_sick on all players (EventsPlayer setting on sphere.ini)

Code:
[EVENTS e_resurrect_sick]
ON=@Resurrect
MESSAGE *I'm sick after return to life*
FINDID.i_memory_resurrect_sick.REMOVE
SERV.NEWITEM i_memory_resurrect_sick
NEW.EQUIP


[ITEMDEF i_memory_resurrect_sick]
NAME=Resurrect Sick Timer
ID=i_handr_1
TYPE=t_eq_script

ON=@Create
TIMER=20

ON=@Timer
REMOVE
return 1

ON=@Equip
TAG.Backup.Str=<SRC.STR>
TAG.Backup.Dex=<SRC.DEX>
TAG.Backup.Int=<SRC.INT>
SRC.STR=20
SRC.DEX=20
SRC.INT=20

ON=@Unequip
SRC.STR=<TAG0.Backup.Str>
SRC.DEX=<TAG0.Backup.Dex>
SRC.INT=<TAG0.Backup.Int>
06-02-2020 04:30 AM
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Messages In This Thread
Resurrection malus - Claus - 06-02-2020, 12:52 AM
RE: Resurrection malus - Coruja - 06-02-2020 04:30 AM

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