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Fix 51a Poison?
Author Message
x77x
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Post: #2
RE: Fix 51a Poison?
hmmmm

in speech main.scp

Code:
ON=@SpellEffect//0293
IF (<SRC.FLAGS>&080)//if poisoned
FINDID 0293
SRC.ACT.TIMER=10
RETURN 1

hmmm i want
if poisoned
find the poison memory item 0293 on the chatacter
and change the memory item timer from 120 to 10

ideas? (remember this is 51a! and were in a speech file)

Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 12-07-2017 09:58 PM by x77x.)
12-07-2017 09:56 PM
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Messages In This Thread
Fix 51a Poison? - x77x - 01-10-2017, 10:18 AM
RE: Fix 51a Poison? - x77x - 12-07-2017 09:56 PM

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