Fix 51a Poison? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Expired/Outdated Versions (/Forum-Expired-Outdated-Versions) +--- Forum: Sphere 51a Help (/Forum-Sphere-51a-Help) +--- Thread: Fix 51a Poison? (/Thread-Fix-51a-Poison) |
Fix 51a Poison? - x77x - 01-10-2017 10:18 AM anyone remember ways to "fix" poison in 51a... its hardcoded so you cant do shit, but there was somethings you could do... by default it didnt even work! heres the non working default flags... Code: FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG BUT you could change it to the below, and get it work... Code: FLAGS=SPELLFLAG_DIR_ANIM | SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_FX_TARG the problem is, the timer is 120 before the poison takes effect... if there was a way to drop the timer to 30 or 60 it wouldnt be so bad RE: Fix 51a Poison? - x77x - 12-07-2017 09:56 PM hmmmm in speech main.scp Code: ON=@SpellEffect//0293 hmmm i want if poisoned find the poison memory item 0293 on the chatacter and change the memory item timer from 120 to 10 ideas? (remember this is 51a! and were in a speech file) |