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@Hit and Eventplayer in sphere.ini
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darksun84
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Post: #2
RE: @Hit and Eventplayer in sphere.ini
For the first question do like this:

Code:
//In @Hit SRC is the defender, while default object (I, but you don't need to type I.whatever) is the attacker
ON=@Hit
IF (<TAG.EVOLUTION> == 2 ) && (<TAG.EVUL.STAGE>>0 )
IF (RAND(100) < 100)
//Defender(SRC) will be effected by the curse spell
SRC.spelleffect 27,<magery>,<uid>,0
SYSMESSAGE You curse your enemy!!
//Attacker will be effected by the bless spell (example)
spelleffect 17,<magery>,<uid>,0
SYSMESSAGE You bless yourself.
ENDIF
ENDIF
RETURN 1
For the second question separate the events with a ,
Code:
EventsPlayer = e_event1,e_event2
(This post was last modified: 11-23-2017 03:57 AM by darksun84.)
11-23-2017 03:57 AM
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RE: @Hit and Eventplayer in sphere.ini - darksun84 - 11-23-2017 03:57 AM

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