I've developed a solution to mitigate 100% of DDoS requests at my server
I'm doing A LOT of tests now to ensure the software works.... I'm planning to offer this DDoStroyer (As we called) for any game server/services. (for now, the solution only works on AWS data center cuz we can manage the aws subnet firewall)
If you're interested in test this solution, please send me a PM and let's talk about it
Here is a picture of the Launcher we've made to manage and release IP's from our extern firewall
The player needs to use the in-game login/password to release it's IP to see the server and EVEN if the attacker finds the server IP, it doesn't matter
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if your IP is not released the AWS Subnet... the server is "unreachable" for you, this way the shard seems to be "offline" for those who don't use the launcher
I've mitigated 3x attacks this weekend with no cost for the shard
0kb of malicious bandwidth received during this attacks, from more than 83k requests per minute.