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SphereServer flood control - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: SphereServer flood control (/Thread-SphereServer-flood-control) |
SphereServer flood control - massis87 - 06-20-2017 10:57 PM i've notice with 3rd party tools like uosteam, if anyone do a macro without time delay for example .hungry or "bank" etc, the client frooze, and the server too. i ve try to put the flood flag in .ini but dont works. i try to put neg features but dont work. i try a lot of things but nothing work. how can i block this spam on console and freeze in game for all? all versions from 56b to last nightly afflict that. and i think is impossible block every commands or put a manual delay on that. RE: SphereServer flood control - Criminal - 06-20-2017 11:13 PM // Function to call if client is executing a command to override the default. //CommandTrigger=f_oncommand RE: SphereServer flood control - massis87 - 06-20-2017 11:17 PM is disabled like that on my .ini. have i to enable it? and add a custom funtion? for example? RE: SphereServer flood control - Criminal - 06-21-2017 12:10 AM enable it and write a function like [function f_oncommand] if findid i command timer say you need wait else newitem ... endif RE: SphereServer flood control - massis87 - 06-21-2017 03:42 PM dont work. is an intrisc problem on sphere. or of packets. steam try always to send the maximun loops he can. i cant queue this from script. i've to queue as packets. RE: SphereServer flood control - rastrero - 06-21-2017 11:59 PM (06-21-2017 12:10 AM)Criminal Wrote: enable it and write a function like if you use this, it will freeze the server even more RE: SphereServer flood control - massis87 - 06-22-2017 02:05 AM yes i see that. im waiting for coruja. i have a news. remove from logmask in sphere.ini this flag: // LOGM_PLAYER_SPEAK 001000 // all that the players say nice for help u guys ;| @coruja can u add a flood control on the console for dont spam the same message? and a flood control for player for dont show the same message i've see that, if u go all enabled on logmask all ppl lag becouse that macro spam on player and console, if u remove the logmask for players lag only the single player with that macro. RE: SphereServer flood control - rastrero - 06-22-2017 02:51 AM I think u can do this until this is fixed. Code: [function f_oncommand] with this script if someone cast more than 5 commands within 1 sec, server will disconnect him. RE: SphereServer flood control - massis87 - 06-22-2017 08:07 AM isnt the right way. dont solve the problem. is a packet problem RE: SphereServer flood control - Criminal - 06-22-2017 08:20 AM Not really sure how it work, I was testing in my shard and can't get problem flooding with commands |