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is there an @gethit for spells?
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bmanny
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Post: #9
RE: is there an @gethit for spells?
I'm getting closer, but there is still odd stuff happening.

say argn1 doesn't return the EFFECT I have set in the spell.

In @Effect on the spell I
say local.effect.

This works and shows me the proper number.

on my @GetHit I have...
say <arng1> which returns odd numbers.

With an effect of 30,30 I'm getting a huge variation. 25-35 almost. How do I simply get the base Effect. How do I stop sphere from running whatever math is running? I want to entirely write my own magery damage system.


I tried putting @SpellEffect on my player to simply Say I casted a spell hoping I could work backwards from there. This did nothing. Am I missing something?
05-22-2017 09:40 AM
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Messages In This Thread
is there an @gethit for spells? - bmanny - 05-11-2017, 07:11 AM
RE: is there an @gethit for spells? - bmanny - 05-22-2017 09:40 AM

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