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Raising skill caps via osi like PS?
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bmanny
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Post: #1
Raising skill caps via osi like PS?
I found the i_power_scroll, but I don't want to just raise the characters skill.

Here's what I'm looking to do.

A New character will have a 50.0 cap of Blacksmithy. They need to use a scroll to unlock the cap to 60.0, 70.0 ect.

I can't find anything in search or current scripts about manipulating skill caps like that.
05-12-2017 09:59 AM
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WRWR
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Post: #2
RE: Raising skill caps via osi like PS?
change skillcaps for all skills 500
and add to your scroll under used trigger
TAG0.OVERRIDE.SKILLCAP_7=600

7 is number of skill
(This post was last modified: 05-12-2017 10:49 AM by WRWR.)
05-12-2017 10:48 AM
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bmanny
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Post: #3
RE: Raising skill caps via osi like PS?
Wow that's easy. Thank you. Is there a way to test current skill cap?

ex: if ( TAG0.OVERRIVE.SKILLCAP_7> > 600 )
05-12-2017 04:12 PM
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Coruja
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Dimension Shard

Post: #4
RE: Raising skill caps via osi like PS?
TAG.OVERRIDE.xxx are TAGs which some internal functions look for these specific TAG names to override internal values, so you just need to set and read them as any other TAG
05-20-2017 01:16 PM
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