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Raising skill caps via osi like PS? - Printable Version

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Raising skill caps via osi like PS? - bmanny - 05-12-2017 09:59 AM

I found the i_power_scroll, but I don't want to just raise the characters skill.

Here's what I'm looking to do.

A New character will have a 50.0 cap of Blacksmithy. They need to use a scroll to unlock the cap to 60.0, 70.0 ect.

I can't find anything in search or current scripts about manipulating skill caps like that.


RE: Raising skill caps via osi like PS? - WRWR - 05-12-2017 10:48 AM

change skillcaps for all skills 500
and add to your scroll under used trigger
TAG0.OVERRIDE.SKILLCAP_7=600

7 is number of skill


RE: Raising skill caps via osi like PS? - bmanny - 05-12-2017 04:12 PM

Wow that's easy. Thank you. Is there a way to test current skill cap?

ex: if ( TAG0.OVERRIVE.SKILLCAP_7> > 600 )


RE: Raising skill caps via osi like PS? - Coruja - 05-20-2017 01:16 PM

TAG.OVERRIDE.xxx are TAGs which some internal functions look for these specific TAG names to override internal values, so you just need to set and read them as any other TAG