Raising skill caps via osi like PS? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Raising skill caps via osi like PS? (/Thread-Raising-skill-caps-via-osi-like-PS) |
Raising skill caps via osi like PS? - bmanny - 05-12-2017 09:59 AM I found the i_power_scroll, but I don't want to just raise the characters skill. Here's what I'm looking to do. A New character will have a 50.0 cap of Blacksmithy. They need to use a scroll to unlock the cap to 60.0, 70.0 ect. I can't find anything in search or current scripts about manipulating skill caps like that. RE: Raising skill caps via osi like PS? - WRWR - 05-12-2017 10:48 AM change skillcaps for all skills 500 and add to your scroll under used trigger TAG0.OVERRIDE.SKILLCAP_7=600 7 is number of skill RE: Raising skill caps via osi like PS? - bmanny - 05-12-2017 04:12 PM Wow that's easy. Thank you. Is there a way to test current skill cap? ex: if ( TAG0.OVERRIVE.SKILLCAP_7> > 600 ) RE: Raising skill caps via osi like PS? - Coruja - 05-20-2017 01:16 PM TAG.OVERRIDE.xxx are TAGs which some internal functions look for these specific TAG names to override internal values, so you just need to set and read them as any other TAG |