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Auto Events Help
Author Message
Valios
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Posts: 390
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Joined: Mar 2010
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Sphere Suite 2013

Post: #8
RE: Auto Events Help
Storing the info or the whole event itself?
For the first one you can use speech events to store the info as strings ingame and then do the comparissons between these strings and your preset defnames

Click button > select event's name
Say the name ingame, i.e: Bomberman
If (player_spk_string"Bomberman" == defname"Bomberman")
store data in a string (var.eventname_date.dd.mm.yy.hr = player_spk_string)
else
message "that event is not listed in your database"
05-03-2012 10:18 AM
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Messages In This Thread
Auto Events Help - jeem - 05-03-2012, 09:29 AM
RE: Auto Events Help - RanXerox - 05-03-2012, 09:33 AM
RE: Auto Events Help - jeem - 05-03-2012, 09:54 AM
RE: Auto Events Help - jeem - 05-03-2012, 09:37 AM
RE: Auto Events Help - Valios - 05-03-2012, 09:43 AM
RE: Auto Events Help - Khaos - 05-03-2012, 10:05 AM
RE: Auto Events Help - Reflex - 05-03-2012, 10:14 AM
RE: Auto Events Help - Valios - 05-03-2012 10:18 AM
RE: Auto Events Help - jeem - 05-03-2012, 10:21 AM
RE: Auto Events Help - Valios - 05-03-2012, 06:57 PM
RE: Auto Events Help - dagger4k - 05-03-2012, 09:03 PM
RE: Auto Events Help - Alias - 05-04-2012, 03:22 AM
RE: Auto Events Help - Khaos - 05-04-2012, 04:37 PM
RE: Auto Events Help - Valios - 05-04-2012, 11:18 PM
RE: Auto Events Help - Alias - 05-22-2012, 09:41 PM
RE: Auto Events Help - dagger4k - 05-22-2012, 11:48 PM
RE: Auto Events Help - admin phoenix - 05-24-2012, 08:04 PM
RE: Auto Events Help - jeem - 05-25-2012, 04:25 AM
RE: Auto Events Help - Valios - 05-25-2012, 05:16 AM
RE: Auto Events Help - CraftMaster - 05-25-2012, 05:30 PM
RE: Auto Events Help - smoce - 05-25-2012, 07:19 PM
RE: Auto Events Help - Q23A - 07-05-2012, 11:25 PM

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