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patching uop file
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karma
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Post: #3
RE: patching uop file
Uhmm uop files of newer client versions are different from older. If you use a uop patch (for pre 7 clients) you have to apply it to a verdata and then save verdata slots as vd or whatever (bmp for art or gumo, dunno what michelangelo can handle for anims) and then insert it into the desired mul with mulpatcher (if it handles the same file format of michelangelo). Uop from client 7 instead is a file format which partially replaces mul, for maps (now facets) as example.

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03-08-2016 02:52 AM
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Messages In This Thread
patching uop file - ograso - 06-15-2014, 06:18 AM
RE: patching uop file - Jim - 01-21-2015, 05:21 PM
RE: patching uop file - karma - 03-08-2016 02:52 AM
RE: patching uop file - karma - 03-08-2016, 07:37 AM

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