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ARGO's Guildstone MoreY?
Author Message
x77x
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Posts: 488
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Post: #1
ARGO's Guildstone MoreY?
im trying to add 1 to a argo's guilstone morey...

Code:
ARGO.MEMORYFINDTYPE.0600.UID.MOREY=(<ARGO.MEMORYFINDTYPE.0600.UID.MOREY>+1)//ADDS 1 DEATH TO STONE

whats the 0600?
ive seen 0400 too, whats 0400?

ideas?



heres the entire thing
Code:
[EVENTS e_armylife_wei]
//ARGO character that got killed
//SRC character that killed
ON=@Kill
IF (<ARGO.ISPLAYER>) && (<ARGO.TAG0.MILITARY>) && !STRMATCH("<ARGO.TAG.ARMY>","<SRC.TAG.ARMY>")
OBJ <UID.040004000>
OBJ.MOREX=(<OBJ.MOREX>+1)//ADDS 1 KILL TO SRC's GUILDSTONE
SRC.TAG.ARMYKILLS <SRC.TAG.ARMYKILLS>+1//ADDS 1 KILL TO SRC
//
//<argo.memoryfindtype.<def0.memory_guild>.uid>
ARGO.MEMORYFINDTYPE.0600.UID.MOREY=(<ARGO.MEMORYFINDTYPE.0600.UID.MOREY>+1)//ADDS 1 DEATH TO ARGO's GUILDSTONE
ARGO.TAG.ARMYDEATHS <ARGO.TAG.ARMYDEATHS>+1//ADDS 1 DEATH TO ARGO's GUILDSTONE
//
SRC.GUILD.ALLMEMBERS -1,SYSMESSAGE @021 <SRC.NAME> has killed <ARGO.NAME> [<ARGO.MEMORYFINDTYPE.0600.NAME>]
ARGO.GUILD.ALLMEMBERS -1,SYSMESSAGE @021 <ARGO.NAME> has been killed by <SRC.NAME> [<SRC.MEMORYFINDTYPE.0600.NAME>]
RETURN 1
ELSE
RETURN 1
ENDIF

if i could do that for the argo and the src, i could use one script instead of specific ones...

Dragons of Time 2000-2020
http://dragonsoftime.com
(This post was last modified: 11-25-2015 10:15 AM by x77x.)
11-25-2015 08:32 AM
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Messages In This Thread
ARGO's Guildstone MoreY? - x77x - 11-25-2015 08:32 AM
RE: ARGO's Guildstone MoreY? - azmanomer - 11-25-2015, 12:58 PM
RE: ARGO's Guildstone MoreY? - x77x - 11-25-2015, 01:02 PM
RE: ARGO's Guildstone MoreY? - Artyk - 11-25-2015, 05:49 PM
RE: ARGO's Guildstone MoreY? - XuN - 11-25-2015, 09:13 PM
RE: ARGO's Guildstone MoreY? - x77x - 11-25-2015, 09:21 PM
RE: ARGO's Guildstone MoreY? - XuN - 11-25-2015, 10:44 PM
RE: ARGO's Guildstone MoreY? - x77x - 11-26-2015, 03:01 AM

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