The following warnings occurred:
Warning [2] Use of undefined constant SAPI_NAME - assumed 'SAPI_NAME' (this will throw an Error in a future version of PHP) - Line: 3388 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3388 errorHandler->error
/showthread.php 116 build_archive_link
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/inc/functions.php 3324 build_forum_breadcrumb
/showthread.php 195 build_forum_breadcrumb
Warning [2] Use of undefined constant IN_ARCHIVE - assumed 'IN_ARCHIVE' (this will throw an Error in a future version of PHP) - Line: 3331 - File: inc/functions.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/inc/functions.php 3331 errorHandler->error
/showthread.php 195 build_forum_breadcrumb
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 786 - File: showthread.php PHP 7.4.33-nmm7 (Linux)
File Line Function
/showthread.php 786 errorHandler->error






Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
magic system help
Author Message
Nachtmusique
Journeyman
*

Posts: 89
Likes Given: 0
Likes Received: 6 in 6 posts
Joined: Mar 2012
Reputation: 0



Post: #1
magic system help
Hey guys, I'm working on a fantasy magic system based on 16 "elements" for a campaign I'm doing. These elements grant the caster power over the given domain. I have 13 and am stumped for the remaining 3, so I'm looking for ideas. Here's what I have.

Fire - grants cliché pyromancy
Ice - as expected
Storm - gives power to control the weather
Life - Healing, but also growth (as in plants and nature)
Spirit - a good magic that has been twisted into something like necromancy
Plague - illness, disease, decay, doom
Light - not holy magic, this deals more with illusion
Earth - geomancy, control rocks and the ground
Flesh - the body, grants the ability to alter one's physical attributes such as strength, speed, or appearance
Mind - telepathy, telekinesis, psionic type powers
Path - teleportaton, plainer alteration, phasing
Ward - protection, shields, traps, warnings
Void - nulls out other magic

Ok, so I'm looking for 3 more. I've thought of water already, but it won't really be useful in what I'm doing. I can stop at 13 if I can't come up with any others, but I'd really like to get it to total 16 if I can. Any ideas?
07-10-2015 06:32 AM
Find all posts by this user Like Post Quote this message in a reply
Post Reply 


Messages In This Thread
magic system help - Nachtmusique - 07-10-2015 06:32 AM
RE: magic system help - darksun84 - 07-10-2015, 08:00 AM
RE: magic system help - Nachtmusique - 07-10-2015, 09:39 AM
RE: magic system help - darksun84 - 07-10-2015, 11:15 PM
RE: magic system help - Artyk - 07-10-2015, 09:10 PM
RE: magic system help - Shamino - 07-10-2015, 09:45 PM
RE: magic system help - Nachtmusique - 07-11-2015, 03:28 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)