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Hit on run
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Rizz
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Posts: 396
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Post: #6
RE: Hit on run
(08-14-2014 06:32 PM)darksun84 Wrote:  I think this is the flag you are lookin for :

// COMBAT_PREHIT 00004 // allow prehit for close combat. first hit is instant (delay 0.1sec)

This makes an istant hit when you dclick on someone to attack but only the first one hit if i'm not going wrong.

There's no option to set on sphere, you have to rewrite your own combat systema under @hit and @hittry, change the swing time needed to hit and use some memory as well.
08-14-2014 06:58 PM
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Messages In This Thread
Hit on run - Dataline - 07-31-2014, 09:55 PM
RE: Hit on run - Skul - 08-01-2014, 03:43 AM
RE: Hit on run - Dataline - 08-04-2014, 06:03 PM
RE: Hit on run - Dataline - 08-14-2014, 04:58 PM
RE: Hit on run - Extreme - 08-15-2014, 05:53 AM
RE: Hit on run - darksun84 - 08-14-2014, 06:32 PM
RE: Hit on run - Rizz - 08-14-2014 06:58 PM
RE: Hit on run - dagger4k - 08-17-2014, 09:58 PM

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