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Is it "safe" to completely overwrite a skill and replace it?
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kn4tseb
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Post: #24
RE: Is it "safe" to completely overwrite a skill and replace it?
(08-24-2012 02:28 AM)Skul Wrote:  Yes, that is completely possible Ray, I think you can even do that with:
Quote:- Added @UserSkills ("return 1" cancels the skill window being displayed).
Added in by Kell during the 55r period of sphere's development. So doing something like
Code:
on=@userskills
dialogclose d_skills
dialog d_skills
return 1
would be sufficient enough to overwrite the default in-game skill menu.


is d_skills the name of the default skill dialog????
06-26-2014 05:54 AM
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RE: Is it "safe" to completely overwrite a skill and replace it? - kn4tseb - 06-26-2014 05:54 AM

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